When the floor slab within a room is a sunk slab, an additional segment of wall finish will be found after drawing the room by point.
This problem occurs because, by default, the wall finish elevation is wall top elevation or wall bottom elevation, so when arranging rooms, the wall finishes will be laid to the walls in the current floor completely, and some wall finishes will be laid to the walls falling in the room but belonging to the upper floor. (See the figure below) This outcome doesn’t affect the quantity calculation. To modify it, change the option for wall finish top elevation to Top_Slab_Top_Elevaton.
Why the finish arrangement is incorrect when there are slabs with different elevations in the room?
When there are slabs with different elevations in the room, I find the room fails to find the right slabs for top and bottom when drawing the room by point.
This problem occurs because currently the room arrangement can only be used for consistent top and bottom elevations. In the same room, it cannot adapt to multiple slabs. To achieve correct arrangement, you need to create and draw virtual walls to separate rooms accordingly. See the case below.
When there are sunk slabs and beams, how can I draw them?
For sunk or raised slabs and beams, what is the drawing process in TAS C?
There are two drawing methods.
a) Draw them as normal beams and slabs, and then modify their elevations in the Attribute Editor.
b) Modify elevations in the Attribute Editor first, and then draw them.